Nintendo last week launched the Super Mario Run game for the iOS platform. While Android users are still waiting for their own version, it appears the free version of the game on iOS was downloaded 40 million times in just four days.
Super Mario Run launched globally for iPhones and iPads on December 15. The game though was expected to be released during the iPhone 7 launch in September, it was reserved for the year end.
While the base game is free to download, players will need to cough up $10 to access the full version. After the three World Tour levels have been played, you will have to consider upgrading to play any further levels.
Will there be any in-app purchases? Nintendo says it has no plans to earn revenue through virtual purchases like Pokémon Go. Meanwhile, the Super Mario Run made an estimated $4 million in its opening weekend, while Pokémon Go had made an estimated $35 million in its first weekend
Super Mario Run launched in 150 countries on the first day. And the first day it was launched, the game was downloaded 2.85 million times. Nintendo entered the smartphone market this year after the poor performance of the company’s flagship console Wii U.
Nintendo has yet to push-out Super Mario Run to the Google Play Store.